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Death's Guard

Death's Guard

Sash
Set Normal
+20 Defense
Cannot Be Frozen
SET · Death's Disguise
2 pieces 8% Life stolen per hit Death's Hand +30% Increased Attack Speed Death's Guard All Resistances +15 Death's Touch +25~75 cold damage
FULL SET BONUS 3 pieces
+10 to Minimum Damage
40% Bonus to Attack Rating
All Resistances +25
SAME BASE

WHERE TO FARM IT

Which area you farm is decided by the area's monster level, not by the item — the rule is the same for everything, so it lives on the mechanics page.

NAMED TARGETS

Named monsters that can be farmed deliberately. The list spans all three difficulties; each monster appears once, at its most rewarding one. The figure is an estimated average kill count.

The Cow King normal · Lv 28 ~1 every 369 kills
The Smith normal · Lv 10 ~1 every 615 kills
Blood Raven normal · Lv 10 ~1 every 917 kills
Duriel normal · Lv 22 ~1 every 1,196 kills
Andariel normal · Lv 12 ~1 every 1,510 kills
Pitspawn Fouldog normal · Lv 11 ~1 every 2,014 kills